Anamnesis film trailer.
Project Anamnesis is a 14-week exploration of interactive storytelling that combines live-action footage with advanced technology to create an emotionally immersive experience. Designed for the C.A.V.E.R.N. system at the Entertainment Technology Center (ETC), the project utilizes a 270-degree curved projection screen and a 20-foot-wide interactive play area, enabling dynamic local player interactions within virtual environments. The project’s goal is to showcase the system’s capabilities, focusing on player interaction design, narrative depth, high-fidelity audio, and real-time user tracking. This experience aims to evoke strong emotional connections, allowing the player to feel a sense of personal agency while deepening their involvement in the story’s world.
I replicated the CAVERN enviorment in Unity3D with using a scaled cylinder mesh and configured a dual Canvas image UI for correct video display.
ETC CAVERN Screen
Screenshot of the virtual CAVERN in Unity3D.
Unity3D - C# - ORBBEC Fento Bolt Sensor